I keep re-watching Brian Douglas’s Control Systems in Practice MATLAB Tech Talks. They’re an unusually clear sustained treatment of practical control theory — the kind of thing a working engineer actually needs alongside a textbook — and after enough rewatches it became clear I wanted a single place where the ideas could sit side by side with figures I could push around.

This monograph is that place. Ten chapters. Each pairs a chapter of plain-language explanation with a live interactive figure, then links out to its source screencast in a companion section at the end.

What it covers

Chapters 1–2 — The bridge to reality. Feedforward control (when feedback alone isn’t fast enough) and why time delay turns easy control problems into difficult ones.

Chapters 3–4 — Working with delay and weird responses. The Padé approximant as the algebraic fix that lets transfer-function tools cope with delays, and the non-minimum-phase systems that make controllers go the wrong way before they go the right way.

Chapters 5–6 — When linear is not enough. Gain scheduling for plants that change with operating point, and the step response as the single most informative experiment a working engineer ever runs.

Chapter 7 — The three diagrams. Nichols, Nyquist, and Bode as three views of the same loop — why each one earns its keep and when to reach for which.

Chapter 8 — Notch filters, but understood. Reframing the notch as a band-stop seen inside-out, and why that perspective matters when you’re tuning around mechanical resonances.

Chapters 9–10 — The deep theory that pays off. The gang of six transfer functions you actually have to look at to know if a loop is robust, and passivity as the final stability guarantee that survives nonlinearity, uncertainty, and time-variation.

Each chapter has a live figure you can interact with, a short list of where the idea shows up, and notes from the field. The whole monograph takes roughly twenty minutes to read.

Read it

Open the monograph →

The monograph lives at its own URL with its own visual identity — a darker paper, an EB Garamond body, a small set of dedicated accent colors. It’s intentionally designed as a standalone artifact, so this post is mostly a pointer. Hit the button above and enjoy.


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